﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace LostHobbits.Sound
{
    public class SoundManager : GameComponent, ISoundService
    {
        public SoundManager(Game game)
            : base(game)
        {
            game.Services.AddService(typeof(ISoundService), this);
        }
    }
}
